![]() ![]() “In May 2019, we decided to shoot for the stars. Reception from players was overwhelmingly positive and the studio managed to get some new contacts, expand their workforce, and dive headfirst into getting the game polished and ready for release. With a little help from an industry consultant, they founded a company, assembled a prototype, and headed to the DevGamm 2019 exhibition in Minsk. After three months of development, Kirill Koltsov, co-founder of Sernur.Tech, and his friends went all-in and formed a game studio. ![]() Inspired by the wildly successful FTL, the team set out to create their own twist on the formula and take things to the next level. Trigon: Space Story, or TSS, initially began as a pet project between friends. We’ve always played video games and dreamed of making our own game one day.” But as often happens, children do not always want to follow in the footsteps of their parents, and we are no exception. This is a family business and we have been doing this for ten years. We have our goat farm and a plant for the manufacturing of goat milk-based products in Russia. “I and Taras are farmers and occasional entrepreneurs. Transitioning from one of the biggest goat milk farms in Russia to indie game studio isn’t exactly a stereotypical journey in the gaming industry, but that’s precisely what happened with Sernur.Tech. ![]()
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